![]() ![]() the flying Eva among some of the loaves of bread in the supermarket!). Where the Walkthrough is not so helpfully expressed and/or Kate has to find something almost impossible to find (e.g. There are a couple of places when you could say that with this game, I think. On the other hand, if the guidance is unclearly worded/expressed, or even misleading - or if a trigger you need to "trip" in order to progress in the game is so unobvious, abstruse, near-impossibly hidden away, that it becomes exasperating, that you physically feel the waste of time, despite your best and repeated attempts to unlock that next "door" - then that's certainly not good. I think in some ways it's good not to be led and held by the hand through every detail of a game: curiosity is important when playing - and discovering and unlocking things with a bit of detection, spotting details for yourself, working out links, what leads to what, with a BIT of trial-and-error, is generally more interesting than just "playing along" a pre-set, automated route. The more a game does that, the less point different options/alternatives/decisions have for a player, and the game can then become more like a "click-through" novel without (real) choices. I suspect the Devs prefer to keep their Walkthough sparse, more like a skeleton guide than a FULL *Walkthrough* (in the real sense of the word - directing you through every step in turn), because they don't want to demystify the game too much - or "give too many spoilers", to use the vernacular. In that case, just recheck that you've read the Walkthrough exactly! and then gets an entrance pass to the gym (through Don - 2.2). On a *further* meeting with Mr Nasty on the bus - Kate has to be travelling to work, sober, wearing her bright red dress, and standing at the left-hand point of the bus (holding on to the drop-down handle), not sitting down (at the middle point of the bus), or standing at the right-hand point near the door - (17.6) - that's the point where Mark should appear.īut before that, Kate has to have met Mark already, giving him a massage at her workplace in the first few days of the game (12.1) also to have completed the various actions in Walkthrough 1.6, culminating in a close encounter with Nina in Nina's apartment, which then leads to a meeting with Nina's young accomplice Don in the hallway (see 2.1), before she sees Mark again on the bus (the event you seem to be missing). Section 17: First, you've got to get Kate to meet the nasty guy by sitting down at the middle point of the bus (17.4). Click to expand.In that case, just recheck that you've read the Walkthrough exactly! ![]()
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